ShadeCaps Members
Defines shading operation capabilities.
The following tables list the members exposed by the ShadeCaps type.
Public Properties
Name | Description | |
---|---|---|
SupportsAlphaGouraudBlend | Specifies whether the device supports an alpha component for Gouraud-blended transparency. | |
SupportsColorGouraudRgb | Specifies whether the device supports colored Gouraud shading in the RGB color model. | |
SupportsFogGouraud | Specifies whether the device supports fog in the Gouraud shading mode. | |
SupportsSpecularGouraudRgb | Specifies whether the device supports Gouraud shading of specular highlights. |
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Public Methods
(see also Protected Methods )
Name | Description | |
---|---|---|
Equals | Overloaded. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. (Inherited from Object.) | |
ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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See Also
Reference
ShadeCaps Structure
Microsoft.WindowsMobile.DirectX.Direct3D Namespace