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VertexTextureCoordinate Class

Constructs bit patterns that are used to identify texture coordinate formats in a flexible vertex format description.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public NotInheritable Class VertexTextureCoordinate
'Usage
Dim instance As VertexTextureCoordinate
public sealed class VertexTextureCoordinate
public ref class VertexTextureCoordinate sealed
public final class VertexTextureCoordinate
public final class VertexTextureCoordinate

Remarks

A flexible format description is a code that describes the layout of data in a vertex buffer.

Inheritance Hierarchy

System.Object
   Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
     Microsoft.WindowsMobile.DirectX.Direct3D.Resource
      Microsoft.WindowsMobile.DirectX.Direct3D.VertexTextureCoordinate

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

VertexTextureCoordinate Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming