_EdGetChar( ) API Library Routine
_EdGetChar( ) returns the character at the specified offset position in the file in the specified editing window.
TEXT _EdGetChar(WHANDLE wh, EDPOS thePos)
WHANDLE wh; /* Handle of editing window. */
EDPOS thePos; /* Offset position in file of character
to be returned. */
Example
The following example opens for editing a file specified by a parameter and displays on the screen the entire contents of the file.
Visual FoxPro Code
SET LIBRARY TO EDGETCHA
= EDGETCHAR("x")
C Code
#include <pro_ext.h>
FAR Example(ParamBlk FAR *parm)
{
#define pFILENAME ((char FAR *) _HandToPtr(parm->p[0].val.ev_handle))
WHANDLE wh;
EDENV EdEnv;
EDPOS edpos;
if (!_SetHandSize(parm->p[0].val.ev_handle,
parm->p[0].val.ev_length+1))
{
_Error(182); // "Insufficient memory"
}
_HLock(parm->p[0].val.ev_handle);
pFILENAME[parm->p[0].val.ev_length] = '\0';
wh = _EdOpenFile(pFILENAME, FO_READONLY);
_HUnLock(parm->p[0].val.ev_handle);
_EdGetEnv(wh, &EdEnv);
for (edpos = 0; edpos <= EdEnv.length; edpos++)
{
_PutChr(_EdGetChar(wh, edpos));
}
}
FoxInfo myFoxInfo[] = {
{"EDGETCHAR", (FPFI) Example, 1, "C"},
};
FoxTable _FoxTable = {
(FoxTable FAR *) 0, sizeof(myFoxInfo)/sizeof(FoxInfo), myFoxInfo
};
See Also
_EdGetPos( ) API Library Routine | _EdSetPos( ) API Library Routine | _EdGetStr( ) API Library Routine | _EdGetEnv( ) API Library Routine