LinkConnectDirectiveHasTargetDirectives.GetLinks Method
Get any LinkConnectDirectiveHasTargetDirectives links between a given LinkConnectDirective and a RolePlayerConnectDirective.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0.dll)
Syntax
'宣言
Public Shared Function GetLinks ( _
source As LinkConnectDirective, _
target As RolePlayerConnectDirective _
) As ReadOnlyCollection(Of LinkConnectDirectiveHasTargetDirectives)
public static ReadOnlyCollection<LinkConnectDirectiveHasTargetDirectives> GetLinks(
LinkConnectDirective source,
RolePlayerConnectDirective target
)
public:
static ReadOnlyCollection<LinkConnectDirectiveHasTargetDirectives^>^ GetLinks(
LinkConnectDirective^ source,
RolePlayerConnectDirective^ target
)
static member GetLinks :
source:LinkConnectDirective *
target:RolePlayerConnectDirective -> ReadOnlyCollection<LinkConnectDirectiveHasTargetDirectives>
public static function GetLinks(
source : LinkConnectDirective,
target : RolePlayerConnectDirective
) : ReadOnlyCollection<LinkConnectDirectiveHasTargetDirectives>
Parameters
Return Value
Type: System.Collections.ObjectModel.ReadOnlyCollection<LinkConnectDirectiveHasTargetDirectives>
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.