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BuildData Class

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Build.Server.Compatibility.BuildData

Namespace:  Microsoft.TeamFoundation.Build.Server.Compatibility
Assembly:  Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)

Syntax

'宣言
<ClassVisibilityAttribute(ClientVisibility.Internal)> _
Public Class BuildData
[ClassVisibilityAttribute(ClientVisibility.Internal)]
public class BuildData
[ClassVisibilityAttribute(ClientVisibility::Internal)]
public ref class BuildData
[<ClassVisibilityAttribute(ClientVisibility.Internal)>]
type BuildData =  class end
public class BuildData

The BuildData type exposes the following members.

Constructors

  Name Description
Public method BuildData

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Properties

  Name Description
Public property BuildMachine
Public property BuildNumber
Public property BuildQuality
Public property BuildStatus
Public property BuildStatusId
Public property BuildType
Public property BuildTypeFileUri
Public property BuildUri
Public property DropLocation
Public property FinishTime
Public property GoodBuild
Public property LastChangedBy
Public property LastChangedOn
Public property LogLocation
Public property RequestedBy
Public property StartTime
Public property TeamProject

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Methods

  Name Description
Public method Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Build.Server.Compatibility Namespace