Structures and Unions
Note
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The following are structures and unions in the Visual Studio Debugging SDK.
AD_PROCESS_ID
Specifies the process ID, which may be either a system ID or a GUID.
BP_CONDITION
Describes the conditions under which a breakpoint will fire.
BP_ERROR_RESOLUTION_INFO
Describes the resolution of an error breakpoint, including location, program, and thread.
BP_LOCATION
Specifies the type of structure used to describe the location of the breakpoint.
BP_LOCATION_CODE_ADDRESS
Defines the components that describe the location of a breakpoint at an address in code.
BP_LOCATION_CODE_CONTEXT
Describes the location of a breakpoint that is bound directly to an address in the program being debugged.
BP_LOCATION_CODE_FILE_LINE
Describes the location of a breakpoint at line in a code source file.
BP_LOCATION_CODE_FUNC_OFFSET
Describes the offset location of a breakpoint at a function in code.
BP_LOCATION_CODE_STRING
Used for setting code breakpoints based on a string that the user can enter from the IDE.
BP_LOCATION_DATA_STRING
Used for setting data breakpoints that are based on a string that the user can enter from the IDE.
BP_LOCATION_RESOLUTION
Describes the resolution of a breakpoint at a specific location.
BP_PASSCOUNT
Describes the count and conditions upon which a breakpoint will be fired after having been previously passed.
BP_REQUEST_INFO
Contains the information required to implement a breakpoint.
BP_REQUEST_INFO2
Contains the information required to implement a breakpoint (same as the BP_REQUEST_INFO structure but includes vendor GUID, constraint and tracepoint information).
BP_RESOLUTION_CODE
Describes the location of a code breakpoint.
BP_RESOLUTION_DATA
Describes the result of binding a data breakpoint.
BP_RESOLUTION_INFO
Describes the bound breakpoint information for either a code breakpoint or a data breakpoint.
BP_RESOLUTION_LOCATION
Specifies the structure of the breakpoint resolution location.
BSTR_ARRAY
Describes an array of strings.
BUILT_TYPE
Specifies information about a field type taken from metadata.
CODE_PATH
Describes a call to a function or method.
COMPUTER_INFO
Describes the computer on which the debugger is running.
CONST_GUID_ARRAY
Describes a list of GUIDs.
CONTEXT_INFO
Describes a memory context or code context.
DEBUG_ADDRESS
Describes an address in a program being debugged.
DEBUG_ADDRESS_UNION
Represents one of a number of different kinds of addresses.
DEBUG_CUSTOM_VIEWER
Identifies a custom viewer or type visualizer.
DEBUG_PROPERTY_INFO
Describes a debug property that in turn describes an object of a hierarchical nature that has name, type, and value.
DEBUG_REFERENCE_INFO
Describes a reference.
DisassemblyData
Describes disassembly to the IDE for display.
EXCEPTION_INFO
Describes an exception or run-time error thrown by the program being debugged.
FIELD_INFO
Describes a local variable, parameter, or other field.
FRAMEINFO
Describes a stack frame.
GUID_ARRAY
Describes an array of unique identifiers for available debug engines.
JMC_CODE_SPEC
Used to set the JustMyCode information for a module.
MACHINE_INFO
Describes a particular machine.
METADATA_ADDRESS_ARRAYELEM
Describes an array element within an array.
METADATA_ADDRESS_FIELD
Describes the address of a field of a class or structure.
METADATA_ADDRESS_LOCAL
Describes the address of a local variable within a scope (usually a function or method).
METADATA_ADDRESS_METHOD
Describes the address of a method of a class.
METADATA_ADDRESS_PARAM
Describes a parameter of a method or function.
METADATA_ADDRESS_RETVAL
Describes a return value from a method or function.
METADATA_TYPE
Describes a field type taken from metadata.
MODULE_INFO
Describes a particular module (DLL, EXE, or assembly).
MODULE_SYMBOL_SEARCH_INFO
Describes status information about symbol search paths that have been searched.
NATIVE_ADDRESS
Describes a native address.
PDB_TYPE
Describes a field type taken from a PDB symbol.
PENDING_BP_STATE_INFO
Describes the state of a breakpoint that is ready to bind to a code location.
PROCESS_INFO
Describes a process.
PROGRAM_NODE_ARRAY
Describes a list of IDebugProgramNode2 objects that represent program nodes.
PROVIDER_PROCESS_DATA
Describes processes running on a machine.
TEXT_POSITION
Describes the line and column location in the given text.
THREADPROPERTIES
Describes the properties of a thread.
TYPE_INFO
Describes a field's type.
UNMANAGED_ADDRESS_PHYSICAL
Describes a physical address.
UNMANAGED_ADDRESS_THIS_RELATIVE
Describes an address that is relative to a this
pointer (Me
in Visual Basic).
Requirements
Header: msdbg.h, sh.h, or ee.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll