DEBUG_PROPERTY_INFO
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Contains information about a debug property.
Syntax
typedef struct tagDEBUG_PROPERTY_INFO {
DEBUGPROP_INFO_FLAGS dwValidFields;
BSTR bstrFullName;
BSTR bstrName;
BSTR bstrType;
BSTR bstrValue;
IDebugProperty2* pProperty;
DBG_ATTRIB_FLAGS dwAttrib;
} DEBUG_PROPERTY_INFO;
public struct DEBUG_PROPERTY_INFO {
public uint dwValidFields;
public string bstrFullName;
public string bstrName;
public string bstrType;
public string bstrValue;
public IDebugProperty2 pProperty;
public ulong dwAttrib;
};
Members
dwValidFields
A combination of flags from the DEBUGPROP_INFO_FLAGS enumeration that specifies which fields are filled in.
bstrFullName
The full name of the property.
bstrName
The property name within a context.
bstrType
The property type as a formatted string.
bstrValue
The property value as a formatted string.
pProperty
The IDebugProperty2 object described by this structure.
dwAttrib
A combination of flags from the DBG_ATTRIB_FLAGS enumeration describing the attributes of this property.
Remarks
A property is an object of a hierarchical nature that has a name, type, and value. For example, a property can describe local variables, parameters, watch variables and expressions, and registers.
This structure is passed to the GetPropertyInfo method where it is filled in. This structure is also returned as part of a list of this structure from the IEnumDebugPropertyInfo2 interface which, in turn, is returned from a call to the EnumChildren and EnumProperties methods.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll