DEBUG_REASON
Applies to: Visual Studio Visual Studio for Mac
Note
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Specifies why the process was launched for debugging.
Syntax
enum enum_DEBUG_REASON {
DEBUG_REASON_ERROR = 0,
DEBUG_REASON_USER_LAUNCHED = 1,
DEBUG_REASON_USER_ATTACHED = 2,
DEBUG_REASON_AUTO_ATTACHED = 3,
DEBUG_REASON_CAUSALITY = 4
};
typedef DWORD DEBUG_REASON;
public enum enum_DEBUG_REASON {
DEBUG_REASON_ERROR = 0,
DEBUG_REASON_USER_LAUNCHED = 1,
DEBUG_REASON_USER_ATTACHED = 2,
DEBUG_REASON_AUTO_ATTACHED = 3,
DEBUG_REASON_CAUSALITY = 4
};
Fields
DEBUG_REASON_ERROR
A non-specific error occurred (this is used as a default condition when none of the other reasons fit).
DEBUG_REASON_USER_LAUNCHED
The process was launched at the user's request.
DEBUG_REASON_USER_ATTACHED
The already-running process was attached to by the user.
DEBUG_REASON_AUTO_ATTACHED
The process was automatically attached to when it was launched.
DEBUG_REASON_CAUSALITY
The process was launched due to a Just-In-Time (JIT) debugging event.
Remarks
Returned from the GetDebugReason method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll