EXCEPTION_STATE
Applies to: Visual Studio Visual Studio for Mac
Note
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Specifies the exception state.
Syntax
enum enum_EXCEPTION_STATE {
EXCEPTION_NONE = 0x0000,
EXCEPTION_STOP_FIRST_CHANCE = 0x0001,
EXCEPTION_STOP_SECOND_CHANCE = 0x0002,
EXCEPTION_STOP_USER_FIRST_CHANCE = 0x0010,
EXCEPTION_STOP_USER_UNCAUGHT = 0x0020,
EXCEPTION_STOP_ALL = 0x00FF,
EXCEPTION_CANNOT_BE_CONTINUED = 0x0100,
// These are for exception types only
EXCEPTION_CODE_SUPPORTED = 0x1000,
EXCEPTION_CODE_DISPLAY_IN_HEX = 0x2000,
EXCEPTION_JUST_MY_CODE_SUPPORTED = 0x4000,
EXCEPTION_MANAGED_DEBUG_ASSISTANT = 0x8000,
// These are no longer used
EXCEPTION_STOP_FIRST_CHANCE_USE_PARENT = 0x0004,
EXCEPTION_STOP_SECOND_CHANCE_USE_PARENT = 0x0008,
EXCEPTION_STOP_USER_FIRST_CHANCE_USE_PARENT = 0x0040,
EXCEPTION_STOP_USER_UNCAUGHT_USE_PARENT = 0x0080,
};
typedef DWORD EXCEPTION_STATE;
public enum enum_EXCEPTION_STATE {
EXCEPTION_NONE = 0x0000,
EXCEPTION_STOP_FIRST_CHANCE = 0x0001,
EXCEPTION_STOP_SECOND_CHANCE = 0x0002,
EXCEPTION_STOP_USER_FIRST_CHANCE = 0x0010,
EXCEPTION_STOP_USER_UNCAUGHT = 0x0020,
EXCEPTION_STOP_ALL = 0x00FF,
EXCEPTION_CANNOT_BE_CONTINUED = 0x0100,
// These are for exception types only
EXCEPTION_CODE_SUPPORTED = 0x1000,
EXCEPTION_CODE_DISPLAY_IN_HEX = 0x2000,
EXCEPTION_JUST_MY_CODE_SUPPORTED = 0x4000,
EXCEPTION_MANAGED_DEBUG_ASSISTANT = 0x8000,
// These are no longer used
EXCEPTION_STOP_FIRST_CHANCE_USE_PARENT = 0x0004,
EXCEPTION_STOP_SECOND_CHANCE_USE_PARENT = 0x0008,
EXCEPTION_STOP_USER_FIRST_CHANCE_USE_PARENT = 0x0040,
EXCEPTION_STOP_USER_UNCAUGHT_USE_PARENT = 0x0080,
};
Fields
EXCEPTION_NONE
Do not stop at the exception.
EXCEPTION_STOP_FIRST_CHANCE
Stop at first firing of exception. When describing an exception event, this flag indicates that the exception event is a first-chance exception event.
EXCEPTION_STOP_SECOND_CHANCE
Stop at second firing of exception. When describing an exception event, indicates that the exception event is a second-chance exception event.
EXCEPTION_STOP_USER_FIRST_CHANCE
Stop at first firing of a user mode exception. When describing an exception event, indicates that the exception event is a first-chance user exception event.
EXCEPTION_STOP_USER_UNCAUGHT
Stop when a user mode exception is not caught. When describing an exception event, indicates that the exception event is an uncaught user mode exception event.
EXCEPTION_STOP_ALL
Stop on any exception. Not used when describing an exception event.
EXCEPTION_CANNOT_BE_CONTINUED
When describing an exception event, indicates that the exception cannot be continued from.
EXCEPTION_CODE_SUPPORTED
Indicates that the exception has code supporting it. Used in displaying an exception
EXCEPTION_CODE_DISPLAY_IN_HEX
Indicates that the exception code should be displayed in hexadecimal. Used in displaying an exception.
EXCEPTION_JUST_MY_CODE_SUPPORTED
Indicates that the exception code supports JustMyCode. Used in displaying an exception.
EXCEPTION_MANAGED_DEBUG_ASSISTANT
Indicates that the managed code debugger should handle exceptions. If not set, the default debugger handles the exceptions. This is passed to the SetAllExceptions method and not used in the EXCEPTION_INFO structure.
EXCEPTION_STOP_FIRST_CHANCE_USE_PARENT
OBSOLETE, DO NOT USE.
EXCEPTION_STOP_SECOND_CHANCE_USE_PARENT
OBSOLETE, DO NOT USE.
EXCEPTION_STOP_USER_FIRST_CHANCE_USE_PARENT
OBSOLETE, DO NOT USE.
EXCEPTION_STOP_USER_SECOND_CHANCE_USE_PARENT
OBSOLETE, DO NOT USE.
Remarks
Used as the dwState
member of the EXCEPTION_INFO structure to indicate the state of the exception and what can be done about it.
These values are also passed to the SetAllExceptions method to set the state of all exceptions.
These flags may be combined with a bitwise OR.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll