IDebugPropertyCreateEvent2
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This interface is sent by the debug engine (DE) to the session debug manager (SDM) when it creates a property that is associated with a specific document.
Syntax
IDebugPropertyCreateEvent2 : IUnknown
Notes for Implementers
The DE implements this interface to report that a property has been created. The IDebugEvent2 interface must be implemented on the same object as this interface. The SDM uses QueryInterface to access the IDebugEvent2
interface. This interface is implemented if the DE has created a property associated with a script that has been loaded or created and if that script needs to appear in the IDE.
Notes for Callers
The DE creates and sends this event object to report a property has been created. The event is sent by using the IDebugEventCallback2 callback function that is supplied by the SDM when it is attached to the program being debugged.
Methods in Vtable Order
The following table shows the method of the IDebugPropertyCreateEvent2
interface.
Method | Description |
---|---|
GetDebugProperty | Gets the new property. |
Remarks
If a property has a specific document or script associated with it, the DE can send this event to the SDM in order to update the Script Documents window with the name of the document. The SDM will call GetExtendedInfo with the argument guidDocument
to retrieve a VARIANT
containing an IUnknown pointer. The SDM will call QueryInterface on this pointer to retrieve the IDebugDocument2 interface that is used to update the Script Documents window.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll