Matrix4x4F::ReinterpretBaseType(const D2D1_MATRIX_4X4_F *pMatrix) method
Converts the specified D2D1_MATRIX_4X4_F matrix to a Matrix4x4F without making a copy.
Syntax
static inline const Matrix4x4F* ReinterpretBaseType(const D2D1_MATRIX_4X4_F *pMatrix)(
const D2D1_MATRIX_4X4_F pMatrix
);
Parameters
pMatrix
Type: const D2D1_MATRIX_4X4_FThe matrix to convert.
Return value
Type: Matrix4x4F*
The converted matrix.
Requirements
Header |
D2d1_1helper.h |