Texture2D.SetData Method
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Sets data to the texture.
This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.
Overload List
Name | Description | |
---|---|---|
SetData<T>(array<T[]) | Sets 2D texture data. | |
SetData<T>(array<T[], Int32, Int32) | Sets 2D texture data, specifying a start index, and number of elements. | |
SetData<T>(Int32, Nullable<Rectangle>, array<T[], Int32, Int32) | Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements. |
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