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TextureAddressMode Enumeration

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Defines modes for addressing texels using texture coordinates that are outside of the typical range of 0.0 to 1.0.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

Syntax

'Declaration
Public Enumeration TextureAddressMode
public enum TextureAddressMode

Members

Member name Description
Wrap Tile the texture at every integer junction. For example, for u values between 0 and 3, the texture is repeated three times; no mirroring is performed.
Clamp Texture coordinates outside the range [0.0, 1.0] are set to the texture color at 0.0 or 1.0, respectively.
Mirror Similar to Wrap, except that the texture is flipped at every integer junction. For u values between 0 and 1, for example, the texture is addressed normally; between 1 and 2, the texture is flipped (mirrored); between 2 and 3, the texture is normal again, and so on.

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.