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ContractClassAttribute Class

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Specifies that a separate type contains the code contracts for this type.

Inheritance Hierarchy

System.Object
  System.Attribute
    System.Diagnostics.Contracts.ContractClassAttribute

Namespace:  System.Diagnostics.Contracts
Assembly:  mscorlib (in mscorlib.dll)

Syntax

'Declaration
<AttributeUsageAttribute(AttributeTargets.Class Or AttributeTargets.Interface Or AttributeTargets.Delegate, AllowMultiple := False,  _
    Inherited := False)> _
<ConditionalAttribute("CONTRACTS_FULL")> _
<ConditionalAttribute("DEBUG")> _
Public NotInheritable Class ContractClassAttribute _
    Inherits Attribute
[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Interface|AttributeTargets.Delegate, AllowMultiple = false, 
    Inherited = false)]
[ConditionalAttribute("CONTRACTS_FULL")]
[ConditionalAttribute("DEBUG")]
public sealed class ContractClassAttribute : Attribute

The ContractClassAttribute type exposes the following members.

Constructors

  Name Description
Public method ContractClassAttribute Initializes a new instance of the ContractClassAttribute class.

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Properties

  Name Description
Public property TypeContainingContracts Gets the type that contains the code contracts for this type.

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Methods

  Name Description
Public method Equals Infrastructure. Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Returns the hash code for this instance. (Inherited from Attribute.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Public method Match When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Remarks

Types that are marked with this attribute have code contracts that are included in a separate type. The type that contains the contracts is specified in the constructor.

Examples

The following example shows how to use the ContractClassAttribute attribute to specify that the contracts for the IArray interface are contained in the IArrayContracts class.

Imports System
Imports System.Diagnostics.Contracts


' An IArray is an ordered collection of objects.    
<ContractClass(GetType(IArrayContract))> _
Public Interface IArray
    ' The Item property provides methods to read and edit entries in the array.

    Default Property Item(ByVal index As Integer) As [Object]


    ReadOnly Property Count() As Integer


    ' Adds an item to the list.  
    ' The return value is the position the new element was inserted in.
    Function Add(ByVal value As Object) As Integer

    ' Removes all items from the list.
    Sub Clear()

    ' Inserts value into the array at position index.
    ' index must be non-negative and less than or equal to the 
    ' number of elements in the array.  If index equals the number
    ' of items in the array, then value is appended to the end.
    Sub Insert(ByVal index As Integer, ByVal value As [Object])


    ' Removes the item at position index.
    Sub RemoveAt(ByVal index As Integer)
End Interface 'IArray

<ContractClassFor(GetType(IArray))> _
Friend MustInherit Class IArrayContract
    Implements IArray

    Function Add(ByVal value As Object) As Integer Implements IArray.Add
        ' Returns the index in which an item was inserted.
        Contract.Ensures(Contract.Result(Of Integer)() >= -1) '
        Contract.Ensures(Contract.Result(Of Integer)() < CType(Me, IArray).Count) '
        Return 0

    End Function 'IArray.Add

    Default Property Item(ByVal index As Integer) As Object Implements IArray.Item
        Get
            Contract.Requires(index >= 0)
            Contract.Requires(index < CType(Me, IArray).Count)
            Return 0 '
        End Get
        Set(ByVal value As [Object])
            Contract.Requires(index >= 0)
            Contract.Requires(index < CType(Me, IArray).Count)
        End Set
    End Property

    Public ReadOnly Property Count() As Integer Implements VB.IArray.Count
        Get
            Contract.Requires(Count >= 0)
            Contract.Requires(Count < CType(Me, IArray).Count)
            Return 0 '
        End Get
    End Property

    Sub Clear() Implements IArray.Clear
        Contract.Ensures(CType(Me, IArray).Count = 0)

    End Sub 'IArray.Clear


    Sub Insert(ByVal index As Integer, ByVal value As [Object]) Implements IArray.Insert
        Contract.Requires(index >= 0)
        Contract.Requires(index <= CType(Me, IArray).Count) ' For inserting immediately after the end.
        Contract.Ensures(CType(Me, IArray).Count = Contract.OldValue(CType(Me, IArray).Count) + 1)

    End Sub 'IArray.Insert


    Sub RemoveAt(ByVal index As Integer) Implements IArray.RemoveAt
        Contract.Requires(index >= 0)
        Contract.Requires(index < CType(Me, IArray).Count)
        Contract.Ensures(CType(Me, IArray).Count = Contract.OldValue(CType(Me, IArray).Count) - 1)

    End Sub 'IArray.RemoveAt
End Class 'IArrayContract
using System;
using System.Diagnostics.Contracts;

// An IArray is an ordered collection of objects.    
[ContractClass(typeof(IArrayContract))]
public interface IArray
{
    // The Item property provides methods to read and edit entries in the array.
    Object this[int index]
    {
        get;
        set;
    }

    int Count
    {
        get;

    }

    // Adds an item to the list.  
    // The return value is the position the new element was inserted in.
    int Add(Object value);

    // Removes all items from the list.
    void Clear();

    // Inserts value into the array at position index.
    // index must be non-negative and less than or equal to the 
    // number of elements in the array.  If index equals the number
    // of items in the array, then value is appended to the end.
    void Insert(int index, Object value);


    // Removes the item at position index.
    void RemoveAt(int index);
}

[ContractClassFor(typeof(IArray))]
internal abstract class IArrayContract : IArray
{
    int IArray.Add(Object value)
    {
        // Returns the index in which an item was inserted.
        Contract.Ensures(Contract.Result<int>() >= -1);
        Contract.Ensures(Contract.Result<int>() < ((IArray)this).Count);
        return default(int);
    }
    Object IArray.this[int index]
    {
        get
        {
            Contract.Requires(index >= 0);
            Contract.Requires(index < ((IArray)this).Count);
            return default(int);
        }
        set
        {
            Contract.Requires(index >= 0);
            Contract.Requires(index < ((IArray)this).Count);
        }
    }
    public int Count
    {
        get
        {
            Contract.Requires(Count >= 0);
            Contract.Requires(Count < ((IArray)this).Count);
            return default(int);
        }
    }

    void IArray.Clear()
    {
        Contract.Ensures(((IArray)this).Count == 0);
    }

    void IArray.Insert(int index, Object value)
    {
        Contract.Requires(index >= 0);
        Contract.Requires(index <= ((IArray)this).Count);  // For inserting immediately after the end.
        Contract.Ensures(((IArray)this).Count == Contract.OldValue(((IArray)this).Count) + 1);
    }

    void IArray.RemoveAt(int index)
    {
        Contract.Requires(index >= 0);
        Contract.Requires(index < ((IArray)this).Count);
        Contract.Ensures(((IArray)this).Count == Contract.OldValue(((IArray)this).Count) - 1);
    }
}

Version Information

Silverlight

Supported in: 5, 4

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.