GraphicsDeviceManager Class
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Provides functionality for managing the GraphicsDevice. Use the static property Current, to get an instance the global device manager.
Inheritance Hierarchy
System.Object
System.Windows.Graphics.GraphicsDeviceManager
Namespace: System.Windows.Graphics
Assembly: System.Windows.Xna (in System.Windows.Xna.dll)
Syntax
'Declaration
Public Class GraphicsDeviceManager
public class GraphicsDeviceManager
The GraphicsDeviceManager type exposes the following members.
Properties
Name | Description | |
---|---|---|
Current | Static property that gets an instance of the GraphicsDeviceManager. | |
GraphicsDevice | Gets the graphics device. | |
RenderMode | Gets the current render mode. | |
RenderModeReason | Gets the explanation for the value of the rendering mode. |
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Methods
Name | Description | |
---|---|---|
Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.