Casting
The latest version of this topic can be found at Casting.
The C++ language provides that if a class is derived from a base class containing virtual functions, a pointer to that base class type can be used to call the implementations of the virtual functions residing in the derived class object. A class containing virtual functions is sometimes called a "polymorphic class."
Since a derived class completely contains the definitions of all the base classes from which it is derived, it is safe to cast a pointer up the class hierarchy to any of these base classes. Given a pointer to a base class, it might be safe to cast the pointer down the hierarchy. It is safe if the object being pointed to is actually of a type derived from the base class. In this case, the actual object is said to be the "complete object." The pointer to the base class is said to point to a "subobject" of the complete object. For example, consider the class hierarchy shown in the following figure.
Class Hierarchy
An object of type C
could be visualized as shown in the following figure.
Class C with B Subobject and A Subobject
Given an instance of class C
, there is a B
subobject and an A
subobject. The instance of C
, including the A
and B
subobjects, is the "complete object."
Using run-time type information, it is possible to check whether a pointer actually points to a complete object and can be safely cast to point to another object in its hierarchy. The dynamic_cast operator can be used to make these types of casts. It also performs the run-time check necessary to make the operation safe.
For conversion of nonpolymorphic types, you can use the static_cast operator (this topic explains the difference between static and dynamic casting conversions, and when it is appropriate to use each).
This section covers the following topics: