DisplayMuxDevice クラス

定義

public ref class DisplayMuxDevice sealed : IClosable
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 1245184)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class DisplayMuxDevice final : IClosable
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 1245184)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class DisplayMuxDevice : System.IDisposable
Public NotInheritable Class DisplayMuxDevice
Implements IDisposable
継承
Object Platform::Object IInspectable DisplayMuxDevice
属性
実装

プロパティ

CurrentTarget
Id
IsActive
IsAutomaticTargetSwitchingEnabled
PreferredTarget

メソッド

Close()
Dispose()

アンマネージ リソースの解放またはリセットに関連付けられているアプリケーション定義のタスクを実行します。

FromIdAsync(String)
GetAvailableMuxTargets()
GetDeviceSelector()
SetAutomaticTargetSwitching()
SetPreferredTarget(DisplayTarget)

イベント

Changed

適用対象