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PlayToReceiver.PauseRequested イベント

定義

オーディオまたはビデオの再生が一時停止されたときに発生します。

// Register
event_token PauseRequested(TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;

// Revoke with event_token
void PauseRequested(event_token const* cookie) const;

// Revoke with event_revoker
PlayToReceiver::PauseRequested_revoker PauseRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,object> PauseRequested;
function onPauseRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("pauserequested", onPauseRequested);
playToReceiver.removeEventListener("pauserequested", onPauseRequested);
- or -
playToReceiver.onpauserequested = onPauseRequested;
Public Custom Event PauseRequested As TypedEventHandler(Of PlayToReceiver, Object) 

イベントの種類

注釈

ソフトウェアの Play To レシーバーを作成する例については、「 メディア キャスト」を参照してください。

async void receiver_PauseRequested(
    Windows.Media.PlayTo.PlayToReceiver sender,
    object args)
{
    await dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
        {
            VideoPlayer.Pause();
        });
}
Async Sub receiver_PauseRequested(
    sender As Windows.Media.PlayTo.PlayToReceiver,
    args As Object)

    Await Dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal,
        Sub()
            VideoPlayer.Pause()
        End Sub)
End Sub

適用対象

こちらもご覧ください