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ObjRef.GetObjectData(SerializationInfo, StreamingContext) Метод

Определение

Заполняет указанный SerializationInfo с данными, необходимыми для сериализации текущего экземпляра ObjRef.

public:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
public virtual void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
[System.Security.SecurityCritical]
public virtual void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
[<System.Security.SecurityCritical>]
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Public Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Параметры

info
SerializationInfo

Объект SerializationInfo для заполнения данными.

context
StreamingContext

Контекстные сведения об источнике или назначении сериализации.

Реализации

Атрибуты

Исключения

Параметр info имеет значение null.

Непосредственный вызывающий оператор не имеет разрешения модуля форматирования сериализации.

Примеры

// a custom ObjRef class that outputs its status
[System::Security::Permissions::SecurityPermissionAttribute(
   System::Security::Permissions::SecurityAction::Demand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::SerializationFormatter)]
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::Demand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]	
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]

public ref class MyObjRef: public ObjRef
{
private:

   // only instantiate via marshaling or deserialization
   MyObjRef(){}

public:
   MyObjRef( MarshalByRefObject^ o, Type^ t )
      : ObjRef( o, t )
   {
      Console::WriteLine( "Created MyObjRef." );
      ORDump();
   }

   MyObjRef( SerializationInfo^ i, StreamingContext c )
      : ObjRef( i, c )
   {
      Console::WriteLine( "Deserialized MyObjRef." );
   }

   virtual void GetObjectData( SerializationInfo^ s, StreamingContext c ) override
   {
      
      // After calling the base method, change the type from ObjRef to MyObjRef
      ObjRef::GetObjectData( s, c );
      s->SetType( GetType() );
      Console::WriteLine( "Serialized MyObjRef." );
   }
   
   virtual Object^ GetRealObject( StreamingContext context ) override
   {
      if ( IsFromThisAppDomain() || IsFromThisProcess() )
      {
         Console::WriteLine( "Returning actual Object* referenced by MyObjRef." );
         return ObjRef::GetRealObject( context );
      }
      else
      {
         Console::WriteLine( "Returning proxy to remote Object*." );
         return RemotingServices::Unmarshal( this );
      }
   }

   void ORDump()
   {
      Console::WriteLine( " --- Reporting MyObjRef Info --- " );
      Console::WriteLine( "Reference to {0}.", TypeInfo->TypeName );
      Console::WriteLine( "URI is {0}.", URI );
      Console::WriteLine( "\nWriting EnvoyInfo: " );
      if ( EnvoyInfo != nullptr )
      {
         IMessageSink^ EISinks = EnvoyInfo->EnvoySinks;
         while ( EISinks != nullptr )
         {
            Console::WriteLine( "\tSink: {0}", EISinks );
            EISinks = EISinks->NextSink;
         }
      }
      else
            Console::WriteLine( "\t {no sinks}" );

      Console::WriteLine( "\nWriting ChannelInfo: " );
      for ( int i = 0; i < ChannelInfo->ChannelData->Length; i++ )
         Console::WriteLine( "\tChannel: {0}", ChannelInfo->ChannelData[ i ] );
      Console::WriteLine( " ----------------------------- " );
   }
};

// a class that uses MyObjRef
public ref class LocalObject: public MarshalByRefObject
{
public:

   // overriding CreateObjRef will allow us to return a custom ObjRef
   [System::Security::Permissions::SecurityPermissionAttribute
   (System::Security::Permissions::SecurityAction::LinkDemand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
   virtual ObjRef^ CreateObjRef( Type^ t ) override
   {
      return gcnew MyObjRef( this,t );
   }
};
// a custom ObjRef class that outputs its status
public class MyObjRef : ObjRef {

   // only instantiate via marshaling or deserialization
   private MyObjRef() { }

   public MyObjRef(MarshalByRefObject o, Type t) : base(o, t) {
      Console.WriteLine("Created MyObjRef.");
      ORDump();
   }

   public MyObjRef(SerializationInfo i, StreamingContext c) : base(i, c) {
      Console.WriteLine("Deserialized MyObjRef.");
   }

   public override void GetObjectData(SerializationInfo s, StreamingContext c) {
      // After calling the base method, change the type from ObjRef to MyObjRef
      base.GetObjectData(s, c);
      s.SetType(GetType());
      Console.WriteLine("Serialized MyObjRef.");
   }

   public override Object GetRealObject(StreamingContext context) {

      if ( IsFromThisAppDomain() || IsFromThisProcess() )  {
         Console.WriteLine("Returning actual object referenced by MyObjRef.");
         return base.GetRealObject(context);
      }
      else {
         Console.WriteLine("Returning proxy to remote object.");
         return RemotingServices.Unmarshal(this);
      }
   }

   public void ORDump() {

      Console.WriteLine(" --- Reporting MyObjRef Info --- ");
      Console.WriteLine("Reference to {0}.", TypeInfo.TypeName);
      Console.WriteLine("URI is {0}.", URI);

      Console.WriteLine("\nWriting EnvoyInfo: ");

      if ( EnvoyInfo != null) {

         IMessageSink EISinks = EnvoyInfo.EnvoySinks;

         while (EISinks != null) {
            Console.WriteLine("\tSink: " + EISinks.ToString());
            EISinks = EISinks.NextSink;
         }
      }
      else
        {
            Console.WriteLine("\t {no sinks}");
        }

        Console.WriteLine("\nWriting ChannelInfo: ");
      for (int i = 0; i < ChannelInfo.ChannelData.Length; i++)
         Console.WriteLine ("\tChannel: {0}", ChannelInfo.ChannelData[i]);

      Console.WriteLine(" ----------------------------- ");
   }
}

// a class that uses MyObjRef
public class LocalObject : MarshalByRefObject  {

   // overriding CreateObjRef will allow us to return a custom ObjRef
   public override ObjRef CreateObjRef(Type t) {

      return new MyObjRef(this, t);
   }
}

Комментарии

Текущий метод заполняет предоставленный SerializationInfo всеми данными, необходимыми для повторного ObjRefсоздания .

Текущий метод является реализацией GetObjectData.

Применяется к