ColorPicker.StopDrag(GameObject) Method

Definition

Tells the update loop that a slider knob is not being dragged and applies the value to all sliders

public:
 void StopDrag(UnityEngine::GameObject ^ dragger);
public void StopDrag (UnityEngine.GameObject dragger);
member this.StopDrag : UnityEngine.GameObject -> unit
Public Sub StopDrag (dragger As GameObject)

Parameters

dragger
UnityEngine.GameObject

Applies to