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NonNativeKeyboard.InputField Field

Definition

The InputField that the keyboard uses to show the currently edited text. If you are using the Keyboard prefab you can ignore this field as it will be already assigned.

public: TMPro::TMP_InputField ^ InputField;
[Microsoft.MixedReality.Toolkit.Experimental("<b><color=yellow>This is an experimental feature.</color></b>\nParts of the MRTK appear to have a lot of value even if the details haven’t fully been fleshed out. For these types of features, we want the community to see them and get value out of them early. Because they are early in the cycle, we label them as experimental to indicate that they are still evolving, and subject to change over time.")]
public TMPro.TMP_InputField InputField;
[<Microsoft.MixedReality.Toolkit.Experimental("<b><color=yellow>This is an experimental feature.</color></b>\nParts of the MRTK appear to have a lot of value even if the details haven’t fully been fleshed out. For these types of features, we want the community to see them and get value out of them early. Because they are early in the cycle, we label them as experimental to indicate that they are still evolving, and subject to change over time.")>]
val mutable InputField : TMPro.TMP_InputField
Public InputField As TMP_InputField 

Field Value

TMPro.TMP_InputField
Attributes

Applies to