BaseHandVisualizer.OnHandMeshUpdated Method

Definition

public:
 virtual void OnHandMeshUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData<Microsoft::MixedReality::Toolkit::Input::HandMeshInfo ^> ^ eventData);
public void OnHandMeshUpdated (Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Input.HandMeshInfo> eventData);
abstract member OnHandMeshUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Input.HandMeshInfo> -> unit
override this.OnHandMeshUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Input.HandMeshInfo> -> unit
Public Sub OnHandMeshUpdated (eventData As InputEventData(Of HandMeshInfo))

Parameters

Implements

Applies to