MixedRealityInputSystem.PopFallbackInputHandler Method

Definition

Remove the last game object from the fallback input stack.

public:
 virtual void PopFallbackInputHandler();
public void PopFallbackInputHandler ();
abstract member PopFallbackInputHandler : unit -> unit
override this.PopFallbackInputHandler : unit -> unit
Public Sub PopFallbackInputHandler ()

Implements

Applies to