MixedRealityInputSystem.RaiseFocusEnter Method

Definition

Raise the focus enter event.

public:
 virtual void RaiseFocusEnter(Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointer ^ pointer, UnityEngine::GameObject ^ focusedObject);
public void RaiseFocusEnter (Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer pointer, UnityEngine.GameObject focusedObject);
abstract member RaiseFocusEnter : Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer * UnityEngine.GameObject -> unit
override this.RaiseFocusEnter : Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer * UnityEngine.GameObject -> unit
Public Sub RaiseFocusEnter (pointer As IMixedRealityPointer, focusedObject As GameObject)

Parameters

pointer
IMixedRealityPointer

The pointer that has focus.

focusedObject
UnityEngine.GameObject

The GameObject that the pointer has entered focus on.

Implements

Applies to