MixedRealityPointerProfile.UseHeadGazeOverride Property

Definition

If true, platform-specific head gaze override is used, when available. Otherwise, the center of the camera frame is used by default.

public:
 property bool UseHeadGazeOverride { bool get(); };
public bool UseHeadGazeOverride { get; }
member this.UseHeadGazeOverride : bool
Public ReadOnly Property UseHeadGazeOverride As Boolean

Property Value

Applies to