RiggedHandVisualizer.ModelPalmAtLeapWrist Field

Definition

public: bool ModelPalmAtLeapWrist;
[UnityEngine.Tooltip("Hands are typically rigged in 3D packages with the palm transform near the wrist. Uncheck this if your model's palm transform is at the center of the palm similar to Leap API hands.")]
public bool ModelPalmAtLeapWrist;
[<UnityEngine.Tooltip("Hands are typically rigged in 3D packages with the palm transform near the wrist. Uncheck this if your model's palm transform is at the center of the palm similar to Leap API hands.")>]
val mutable ModelPalmAtLeapWrist : bool
Public ModelPalmAtLeapWrist As Boolean 

Field Value

Attributes
UnityEngine.TooltipAttribute

Applies to