BoundingBoxHelper.UpdateNonAABoundingBoxCornerPositions Method
Definition
Important
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Caution
Use UpdateNonAABoundsCornerPositions and pass in TargetBounds
Objects that align to an target's bounding box can call this function in the object's UpdateLoop to get current bound points;
public:
void UpdateNonAABoundingBoxCornerPositions(Microsoft::MixedReality::Toolkit::UI::BoundingBox ^ boundingBox, System::Collections::Generic::List<UnityEngine::Vector3> ^ boundsPoints);
[System.Obsolete("Use UpdateNonAABoundsCornerPositions and pass in TargetBounds")]
public void UpdateNonAABoundingBoxCornerPositions (Microsoft.MixedReality.Toolkit.UI.BoundingBox boundingBox, System.Collections.Generic.List<UnityEngine.Vector3> boundsPoints);
[<System.Obsolete("Use UpdateNonAABoundsCornerPositions and pass in TargetBounds")>]
member this.UpdateNonAABoundingBoxCornerPositions : Microsoft.MixedReality.Toolkit.UI.BoundingBox * System.Collections.Generic.List<UnityEngine.Vector3> -> unit
Public Sub UpdateNonAABoundingBoxCornerPositions (boundingBox As BoundingBox, boundsPoints As List(Of Vector3))
Parameters
- boundingBox
- BoundingBox
- boundsPoints
- List<UnityEngine.Vector3>
- Attributes