After all, it is true that triple buffering works in window mode. OK.
Does double buffering and triple buffering work together in window mode?
Recently, I haven't seen a game in Windows 10 window mode where dual buffering (VSYNC) is turned off.
Does the forced triple buffering of Windows dwm turn on at the same time even if dual buffering (VSYNC) is used in window window mode?
Otherwise, double buffering (VSYNC) will be released in window window mode, but triple buffering in DWM will operate automatically?
If this is right, it means that VSYNC (double buffering) can be turned off in window mode, but it means that DWM's forced triple buffering is turned on.
In Windows Mode, is it correct that triple buffering is turned on regardless of VSYNC?