ObjRef.GetRealObject(StreamingContext) 메서드

정의

설명하는 원격 개체에 대한 참조를 ObjRef 반환합니다.

public:
 virtual System::Object ^ GetRealObject(System::Runtime::Serialization::StreamingContext context);
public virtual object GetRealObject(System.Runtime.Serialization.StreamingContext context);
[System.Security.SecurityCritical]
public virtual object GetRealObject(System.Runtime.Serialization.StreamingContext context);
abstract member GetRealObject : System.Runtime.Serialization.StreamingContext -> obj
override this.GetRealObject : System.Runtime.Serialization.StreamingContext -> obj
[<System.Security.SecurityCritical>]
abstract member GetRealObject : System.Runtime.Serialization.StreamingContext -> obj
override this.GetRealObject : System.Runtime.Serialization.StreamingContext -> obj
Public Overridable Function GetRealObject (context As StreamingContext) As Object

매개 변수

context
StreamingContext

현재 개체가 있는 컨텍스트입니다.

반품

설명하는 원격 개체에 ObjRef 대한 참조입니다.

구현

특성

예외

직렬화 포맷터 권한이 직접 호출자에게 없습니다.

예제

// a custom ObjRef class that outputs its status
[System::Security::Permissions::SecurityPermissionAttribute(
   System::Security::Permissions::SecurityAction::Demand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::SerializationFormatter)]
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::Demand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]	
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]

public ref class MyObjRef: public ObjRef
{
private:

   // only instantiate via marshaling or deserialization
   MyObjRef(){}

public:
   MyObjRef( MarshalByRefObject^ o, Type^ t )
      : ObjRef( o, t )
   {
      Console::WriteLine( "Created MyObjRef." );
      ORDump();
   }

   MyObjRef( SerializationInfo^ i, StreamingContext c )
      : ObjRef( i, c )
   {
      Console::WriteLine( "Deserialized MyObjRef." );
   }

   virtual void GetObjectData( SerializationInfo^ s, StreamingContext c ) override
   {
      
      // After calling the base method, change the type from ObjRef to MyObjRef
      ObjRef::GetObjectData( s, c );
      s->SetType( GetType() );
      Console::WriteLine( "Serialized MyObjRef." );
   }
   
   virtual Object^ GetRealObject( StreamingContext context ) override
   {
      if ( IsFromThisAppDomain() || IsFromThisProcess() )
      {
         Console::WriteLine( "Returning actual Object* referenced by MyObjRef." );
         return ObjRef::GetRealObject( context );
      }
      else
      {
         Console::WriteLine( "Returning proxy to remote Object*." );
         return RemotingServices::Unmarshal( this );
      }
   }

   void ORDump()
   {
      Console::WriteLine( " --- Reporting MyObjRef Info --- " );
      Console::WriteLine( "Reference to {0}.", TypeInfo->TypeName );
      Console::WriteLine( "URI is {0}.", URI );
      Console::WriteLine( "\nWriting EnvoyInfo: " );
      if ( EnvoyInfo != nullptr )
      {
         IMessageSink^ EISinks = EnvoyInfo->EnvoySinks;
         while ( EISinks != nullptr )
         {
            Console::WriteLine( "\tSink: {0}", EISinks );
            EISinks = EISinks->NextSink;
         }
      }
      else
            Console::WriteLine( "\t {no sinks}" );

      Console::WriteLine( "\nWriting ChannelInfo: " );
      for ( int i = 0; i < ChannelInfo->ChannelData->Length; i++ )
         Console::WriteLine( "\tChannel: {0}", ChannelInfo->ChannelData[ i ] );
      Console::WriteLine( " ----------------------------- " );
   }
};

// a class that uses MyObjRef
public ref class LocalObject: public MarshalByRefObject
{
public:

   // overriding CreateObjRef will allow us to return a custom ObjRef
   [System::Security::Permissions::SecurityPermissionAttribute
   (System::Security::Permissions::SecurityAction::LinkDemand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
   virtual ObjRef^ CreateObjRef( Type^ t ) override
   {
      return gcnew MyObjRef( this,t );
   }
};
// a custom ObjRef class that outputs its status
public class MyObjRef : ObjRef {

   // only instantiate via marshaling or deserialization
   private MyObjRef() { }

   public MyObjRef(MarshalByRefObject o, Type t) : base(o, t) {
      Console.WriteLine("Created MyObjRef.");
      ORDump();
   }

   public MyObjRef(SerializationInfo i, StreamingContext c) : base(i, c) {
      Console.WriteLine("Deserialized MyObjRef.");
   }

   public override void GetObjectData(SerializationInfo s, StreamingContext c) {
      // After calling the base method, change the type from ObjRef to MyObjRef
      base.GetObjectData(s, c);
      s.SetType(GetType());
      Console.WriteLine("Serialized MyObjRef.");
   }

   public override Object GetRealObject(StreamingContext context) {

      if ( IsFromThisAppDomain() || IsFromThisProcess() )  {
         Console.WriteLine("Returning actual object referenced by MyObjRef.");
         return base.GetRealObject(context);
      }
      else {
         Console.WriteLine("Returning proxy to remote object.");
         return RemotingServices.Unmarshal(this);
      }
   }

   public void ORDump() {

      Console.WriteLine(" --- Reporting MyObjRef Info --- ");
      Console.WriteLine("Reference to {0}.", TypeInfo.TypeName);
      Console.WriteLine("URI is {0}.", URI);

      Console.WriteLine("\nWriting EnvoyInfo: ");

      if ( EnvoyInfo != null) {

         IMessageSink EISinks = EnvoyInfo.EnvoySinks;

         while (EISinks != null) {
            Console.WriteLine("\tSink: " + EISinks.ToString());
            EISinks = EISinks.NextSink;
         }
      }
      else
        {
            Console.WriteLine("\t {no sinks}");
        }

        Console.WriteLine("\nWriting ChannelInfo: ");
      for (int i = 0; i < ChannelInfo.ChannelData.Length; i++)
         Console.WriteLine ("\tChannel: {0}", ChannelInfo.ChannelData[i]);

      Console.WriteLine(" ----------------------------- ");
   }
}

// a class that uses MyObjRef
public class LocalObject : MarshalByRefObject  {

   // overriding CreateObjRef will allow us to return a custom ObjRef
   public override ObjRef CreateObjRef(Type t) {

      return new MyObjRef(this, t);
   }
}

설명

현재 메서드는 역직렬화의 수정 단계 중에 호출됩니다.

적용 대상

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