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HardwareBuffer.UsageGpuDataBuffer Field

Definition

Usage: The buffer will be used as a shader storage or uniform buffer object

[Android.Runtime.Register("USAGE_GPU_DATA_BUFFER", ApiSince=26)]
public const long UsageGpuDataBuffer = 16777216;
[<Android.Runtime.Register("USAGE_GPU_DATA_BUFFER", ApiSince=26)>]
val mutable UsageGpuDataBuffer : int64

Field Value

Value = 16777216

Implements

Attributes

Remarks

Usage: The buffer will be used as a shader storage or uniform buffer object

Java documentation for android.hardware.HardwareBuffer.USAGE_GPU_DATA_BUFFER.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to