VibrationAttributes.UsageClassMedia Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
This constant will be removed in the future version. Use Android.OS.VibrationAttributesUsageClass enum directly instead of this field.
Vibration usage class value to use when the vibration is part of media, such as music, movie, soundtrack, game or animations.
[Android.Runtime.Register("USAGE_CLASS_MEDIA", ApiSince=33)]
[System.Obsolete("This constant will be removed in the future version. Use Android.OS.VibrationAttributesUsageClass enum directly instead of this field.", true)]
public const Android.OS.VibrationAttributesUsageClass UsageClassMedia = 3;
[<Android.Runtime.Register("USAGE_CLASS_MEDIA", ApiSince=33)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.OS.VibrationAttributesUsageClass enum directly instead of this field.", true)>]
val mutable UsageClassMedia : Android.OS.VibrationAttributesUsageClass
Field Value
Value = 3Implements
- Attributes
Remarks
Vibration usage class value to use when the vibration is part of media, such as music, movie, soundtrack, game or animations.
Java documentation for android.os.VibrationAttributes.USAGE_CLASS_MEDIA
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.