View.OnCreateInputConnection(EditorInfo) Method
Definition
Important
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Create a new InputConnection for an InputMethod to interact with the view.
[Android.Runtime.Register("onCreateInputConnection", "(Landroid/view/inputmethod/EditorInfo;)Landroid/view/inputmethod/InputConnection;", "GetOnCreateInputConnection_Landroid_view_inputmethod_EditorInfo_Handler")]
public virtual Android.Views.InputMethods.IInputConnection? OnCreateInputConnection (Android.Views.InputMethods.EditorInfo? outAttrs);
[<Android.Runtime.Register("onCreateInputConnection", "(Landroid/view/inputmethod/EditorInfo;)Landroid/view/inputmethod/InputConnection;", "GetOnCreateInputConnection_Landroid_view_inputmethod_EditorInfo_Handler")>]
abstract member OnCreateInputConnection : Android.Views.InputMethods.EditorInfo -> Android.Views.InputMethods.IInputConnection
override this.OnCreateInputConnection : Android.Views.InputMethods.EditorInfo -> Android.Views.InputMethods.IInputConnection
Parameters
- outAttrs
- EditorInfo
Fill in with attribute information about the connection.
Returns
- Attributes
Remarks
Create a new InputConnection for an InputMethod to interact with the view. The default implementation returns null, since it doesn't support input methods. You can override this to implement such support. This is only needed for views that take focus and text input.
When implementing this, you probably also want to implement #onCheckIsTextEditor()
to indicate you will return a non-null InputConnection.
Also, take good care to fill in the android.view.inputmethod.EditorInfo
object correctly and in its entirety, so that the connected IME can rely on its values. For example, android.view.inputmethod.EditorInfo#initialSelStart
and android.view.inputmethod.EditorInfo#initialSelEnd
members must be filled in with the correct cursor position for IMEs to work correctly with your application.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.