VisualGroupShapeProperties.BlackWhiteMode Property
Definition
Important
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Black and White Mode
Represents the following attribute in the schema: bwMode
[DocumentFormat.OpenXml.SchemaAttr(0, "bwMode")]
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues> BlackWhiteMode { get; set; }
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues> BlackWhiteMode { get; set; }
[DocumentFormat.OpenXml.SchemaAttr(0, "bwMode")]
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues>? BlackWhiteMode { get; set; }
[DocumentFormat.OpenXml.SchemaAttr("bwMode")]
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues>? BlackWhiteMode { get; set; }
public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues>? BlackWhiteMode { get; set; }
member this.BlackWhiteMode : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues> with get, set
[<DocumentFormat.OpenXml.SchemaAttr(0, "bwMode")>]
member this.BlackWhiteMode : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues> with get, set
[<DocumentFormat.OpenXml.SchemaAttr("bwMode")>]
member this.BlackWhiteMode : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.BlackWhiteModeValues> with get, set
Public Property BlackWhiteMode As EnumValue(Of BlackWhiteModeValues)
Property Value
Returns EnumValue<T>.
- Attributes
Remarks
The following information from the ECMA International Standard ECMA-376 can be useful when working with this class.
Specifies that the group shape should be rendered by using only black and white coloring—that is, the coloring information for the group shape should be converted to either black or white when rendering the corresponding shapes.
No gray is to be used in rendering this image—only stark black and stark white.
This does not mean that the group shapes themselves are stored with only black and white color information; instead, this attribute instead sets the rendering mode that the shapes will use when rendering.
The possible values for this attribute are defined by the ST_BlackWhiteMode
simple type.