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GKTurnBasedMatch.SaveMergedMatchData 메서드

정의

재생을 진행하지 않고 병합된 일치 데이터를 저장하고 완료되면 실행됩니다 completionHandler .

[Foundation.Export("saveMergedMatchData:withResolvedExchanges:completionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SaveMergedMatchData (Foundation.NSData matchData, GameKit.GKTurnBasedExchange[] exchanges, Action<Foundation.NSError> completionHandler);
abstract member SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit
override this.SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit

매개 변수

matchData
NSData
exchanges
GKTurnBasedExchange[]
completionHandler
Action<NSError>

추가될 예정입니다.

이 매개 변수는 null일 수 있습니다.

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