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MTLRenderCommandEncoder_Extensions.Update 메서드

정의

모든 GPU 작업을 현재 펜스까지 캡처합니다.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void Update (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLFence fence, Metal.MTLRenderStages stages);
static member Update : Metal.IMTLRenderCommandEncoder * Metal.IMTLFence * Metal.MTLRenderStages -> unit

매개 변수

This
IMTLRenderCommandEncoder

이 메서드가 작동하는 인스턴스입니다.

fence
IMTLFence
특성

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