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FingerMotionListExtension 클래스

정의

public static class FingerMotionListExtension
상속
FingerMotionListExtension

메서드

Add(ICollection<MotionConstraint>, Finger, DepthMotionSegment, DepthMotionSegment[])
Add(ICollection<MotionConstraint>, Finger, HorizontalMotionSegment, HorizontalMotionSegment[])
Add(ICollection<MotionConstraint>, Finger, IEnumerable<DepthMotionSegment>)
Add(ICollection<MotionConstraint>, Finger, IEnumerable<HorizontalMotionSegment>)
Add(ICollection<MotionConstraint>, Finger, IEnumerable<VerticalMotionSegment>)
Add(ICollection<MotionConstraint>, Finger, MotionScript)
Add(ICollection<MotionConstraint>, Finger, String, MotionPlane)
Add(ICollection<MotionConstraint>, Finger, VerticalMotionSegment, VerticalMotionSegment[])
Add(ICollection<MotionConstraint>, FingersContext, DepthMotionSegment, DepthMotionSegment[])
Add(ICollection<MotionConstraint>, FingersContext, HorizontalMotionSegment, HorizontalMotionSegment[])
Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<DepthMotionSegment>)
Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<HorizontalMotionSegment>)
Add(ICollection<MotionConstraint>, FingersContext, IEnumerable<VerticalMotionSegment>)
Add(ICollection<MotionConstraint>, FingersContext, MotionScript)
Add(ICollection<MotionConstraint>, FingersContext, String, MotionPlane)
Add(ICollection<MotionConstraint>, FingersContext, VerticalMotionSegment, VerticalMotionSegment[])
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, DepthMotionSegment, DepthMotionSegment[])
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, HorizontalMotionSegment, HorizontalMotionSegment[])
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<DepthMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<HorizontalMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, IEnumerable<VerticalMotionSegment>)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, MotionScript)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, String, MotionPlane)
Add(ICollection<MotionConstraint>, IEnumerable<Finger>, VerticalMotionSegment, VerticalMotionSegment[])

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