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MixedRealityDiagnosticsSystem.WindowOffset Property

Definition

The offset from the view port center applied based on the window anchor selection.

public:
 property UnityEngine::Vector2 WindowOffset { UnityEngine::Vector2 get(); void set(UnityEngine::Vector2 value); };
public UnityEngine.Vector2 WindowOffset { get; set; }
member this.WindowOffset : UnityEngine.Vector2 with get, set
Public Property WindowOffset As Vector2

Property Value

UnityEngine.Vector2

Applies to