CompressableButton.PressDistance Property
Definition
Important
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Distance the button must be pushed until it is considered pressed. Distance is relative to the pivot of either the moving visuals if there's any or the button itself.
public:
property float PressDistance { float get(); void set(float value); };
public float PressDistance { get; set; }
member this.PressDistance : single with get, set
Public Property PressDistance As Single