편집

다음을 통해 공유


BaseControllerPointer.pointerAction Field

Definition

protected: Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction pointerAction;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The action that will enable the raise the input event for this pointer.")]
protected Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction pointerAction;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The action that will enable the raise the input event for this pointer.")>]
val mutable pointerAction : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction
Protected pointerAction As MixedRealityInputAction 

Field Value

Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to