BaseInputSourceDefinition.GetDefaultMappings(Handedness) Method

Definition

Provides the default interactions for this source type with a specific handedness.

public:
 virtual System::Collections::Generic::IReadOnlyList<Microsoft::MixedReality::Toolkit::Input::MixedRealityInputActionMapping ^> ^ GetDefaultMappings(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness);
public System.Collections.Generic.IReadOnlyList<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping> GetDefaultMappings (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness);
abstract member GetDefaultMappings : Microsoft.MixedReality.Toolkit.Utilities.Handedness -> System.Collections.Generic.IReadOnlyList<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping>
override this.GetDefaultMappings : Microsoft.MixedReality.Toolkit.Utilities.Handedness -> System.Collections.Generic.IReadOnlyList<Microsoft.MixedReality.Toolkit.Input.MixedRealityInputActionMapping>
Public Function GetDefaultMappings (handedness As Handedness) As IReadOnlyList(Of MixedRealityInputActionMapping)

Parameters

handedness
Handedness

The handedness the mappings should be provided for.

Returns

The default interactions for this source with a specific handedness.

Implements

Applies to