IMixedRealityPointerMediator.SetPointerPreferences Method

Definition

Called to set the pointer preferences of the current input and focus configuration.

public:
 void SetPointerPreferences(Microsoft::MixedReality::Toolkit::Input::IPointerPreferences ^ pointerPreferences);
public void SetPointerPreferences (Microsoft.MixedReality.Toolkit.Input.IPointerPreferences pointerPreferences);
abstract member SetPointerPreferences : Microsoft.MixedReality.Toolkit.Input.IPointerPreferences -> unit
Public Sub SetPointerPreferences (pointerPreferences As IPointerPreferences)

Parameters

pointerPreferences
IPointerPreferences

Remarks

These preferences can be used by the pointer mediator to determine runtime preferences set by the caller (for example, the caller could request to turn off all hand rays). It's possible that some of these preferences may not be honored (for example, current input system is set up to not have hand rays at all, and a request comes in to turn on/off hand rays).

Applies to