편집

다음을 통해 공유


FocusDetails.Object Property

Definition

The object hit by the last raycast.

public:
 property UnityEngine::GameObject ^ Object { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject Object { get; set; }
member this.Object : UnityEngine.GameObject with get, set
Public Property Object As GameObject

Property Value

UnityEngine.GameObject

Applies to