RuntimeRenderSettings Struct
Definition
Important
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A struct that mimics the render settings stored in a scene. Used to store, retrieve and interpolate render settings. Omits any editor-only settings, as well as some settings that are seldom used.
public value class RuntimeRenderSettings
[System.Serializable]
public struct RuntimeRenderSettings
[<System.Serializable>]
type RuntimeRenderSettings = struct
Public Structure RuntimeRenderSettings
- Inheritance
-
RuntimeRenderSettings
- Attributes
Fields
Methods
Black(RuntimeRenderSettings) |
Sets continuous settings to 'black' without changing any discrete features. |
Lerp(RuntimeRenderSettings, RuntimeRenderSettings, Single) |
Lerps between two settings |