TeleportPointer.InvalidLayers Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected: UnityEngine::LayerMask InvalidLayers;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Layers that are considered 'invalid' for navigation")]
protected UnityEngine.LayerMask InvalidLayers;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Layers that are considered 'invalid' for navigation")>]
val mutable InvalidLayers : UnityEngine.LayerMask
Protected InvalidLayers As LayerMask
Field Value
UnityEngine.LayerMask
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute