GazeHandHelper.AddSource(InputEventData) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
This function must be called from the OnInputDown handler in a script implementing the IMixedRealityInputHandler<T>.
public:
void AddSource(Microsoft::MixedReality::Toolkit::Input::InputEventData ^ eventData);
public void AddSource (Microsoft.MixedReality.Toolkit.Input.InputEventData eventData);
member this.AddSource : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
Public Sub AddSource (eventData As InputEventData)
Parameters
- eventData
- InputEventData
The InputEventData argument 'eventData' is passed through to GazeHandHelper