BaseMixedRealityLineDataProvider.GetUpVectorInternal(Single) Method
Definition
Important
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Gets the up vector at a normalized length along line (used for rotation)
protected:
virtual UnityEngine::Vector3 GetUpVectorInternal(float normalizedLength);
protected virtual UnityEngine.Vector3 GetUpVectorInternal (float normalizedLength);
abstract member GetUpVectorInternal : single -> UnityEngine.Vector3
override this.GetUpVectorInternal : single -> UnityEngine.Vector3
Protected Overridable Function GetUpVectorInternal (normalizedLength As Single) As Vector3
Parameters
- normalizedLength
- Single
Returns
UnityEngine.Vector3