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BaseMixedRealityLineDataProvider.GetUpVectorInternal(Single) Method

Definition

Gets the up vector at a normalized length along line (used for rotation)

protected:
 virtual UnityEngine::Vector3 GetUpVectorInternal(float normalizedLength);
protected virtual UnityEngine.Vector3 GetUpVectorInternal (float normalizedLength);
abstract member GetUpVectorInternal : single -> UnityEngine.Vector3
override this.GetUpVectorInternal : single -> UnityEngine.Vector3
Protected Overridable Function GetUpVectorInternal (normalizedLength As Single) As Vector3

Parameters

normalizedLength
Single

Returns

UnityEngine.Vector3

Applies to