EditorSceneUtils.GetLightingAndRenderSettings Method
Definition
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Gets serialized objects for lightmap and render settings from active scene.
public:
static bool GetLightingAndRenderSettings([Runtime::InteropServices::Out] UnityEditor::SerializedObject ^ % lightmapSettings, [Runtime::InteropServices::Out] UnityEditor::SerializedObject ^ % renderSettings);
public static bool GetLightingAndRenderSettings (out UnityEditor.SerializedObject lightmapSettings, out UnityEditor.SerializedObject renderSettings);
static member GetLightingAndRenderSettings : SerializedObject * SerializedObject -> bool
Public Shared Function GetLightingAndRenderSettings (ByRef lightmapSettings As SerializedObject, ByRef renderSettings As SerializedObject) As Boolean
Parameters
- lightmapSettings
- UnityEditor.SerializedObject
- renderSettings
- UnityEditor.SerializedObject