다음을 통해 공유


MDLVertexAttributeData.BufferSize 속성

정의

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual nuint BufferSize { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)] [Foundation.Export("bufferSize", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)] [Foundation.Export("setBufferSize:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.BufferSize : nuint with get, set

속성 값

System.System.UIntPtr System.unativeint
특성

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