편집

다음을 통해 공유


ISCNBufferStream Interface

Definition

Interface for managing a custom shader's Metal buffer.

[Foundation.Protocol(Name="SCNBufferStream", WrapperType=typeof(SceneKit.SCNBufferStreamWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public interface ISCNBufferStream : IDisposable, ObjCRuntime.INativeObject
type ISCNBufferStream = interface
    interface INativeObject
    interface IDisposable
Attributes
Implements

Properties

Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from INativeObject)

Methods

Length(IntPtr, nuint)

Applies to