SCNAnimatable_Extensions.AddAnimation Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static void AddAnimation (this SceneKit.ISCNAnimatable This, SceneKit.SCNAnimationPlayer player, Foundation.NSString key);
static member AddAnimation : SceneKit.ISCNAnimatable * SceneKit.SCNAnimationPlayer * Foundation.NSString -> unit
Parameters
- This
- ISCNAnimatable
The instance on which this extension method operates.
- player
- SCNAnimationPlayer
- key
- NSString
- Attributes